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Hi, I’m Logan.

Devlogs, prototypes, broken builds, shipped things.

A public notebook for the games, tools, experiments, and production notes I’m building.

Currently building

What I’m focused on now.

Minerrr title above a mining settlement in a desert landscape

In development / 2026 / Steam

Minerrr

Idle/incremental mining. Click ores, hire workers, unlock new zones, then sacrifice progress for permanent skill-tree bonuses.

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Projects

Released and in progress.

Minerrr title above a mining settlement in a desert landscape

01In development / 2026

Minerrr

Idle/incremental mining. Click ores, hire workers, unlock new zones, then sacrifice progress for permanent skill-tree bonuses.

Long Rest title beside adventurers gathered around a forest campfire

02Released / Apr 2026

Long Rest

Lead four auto-running heroes through dungeon runs. Open chests, outpace the curse, and spend loot on permanent upgrades.

Critical Boom title across a dragon crest and glowing magic circle

03Released / Dec 2025

Critical Boom

A 1v1 bomb-battle arena where timing, strategy, and nerves of steel decide who walks away from the blast.

Open project archive

Devlogs

Notes from development, without the victory-lap rewrite.

Nothing published yetThe first build note is in progress.
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